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use crate::builder::{ConfigBuilder, WantsCipherSuites};
use crate::common_state::{CommonState, Context, Side, State};
use crate::conn::{ConnectionCommon, ConnectionCore};
use crate::dns_name::DnsName;
use crate::enums::{CipherSuite, ProtocolVersion, SignatureScheme};
use crate::error::Error;
use crate::kx::SupportedKxGroup;
#[cfg(feature = "logging")]
use crate::log::trace;
use crate::msgs::base::Payload;
use crate::msgs::handshake::{ClientHelloPayload, ProtocolName, ServerExtension};
use crate::msgs::message::Message;
use crate::sign;
use crate::suites::SupportedCipherSuite;
use crate::vecbuf::ChunkVecBuffer;
use crate::verify;
#[cfg(feature = "secret_extraction")]
use crate::ExtractedSecrets;
use crate::KeyLog;

use super::hs;

use std::marker::PhantomData;
use std::ops::{Deref, DerefMut};
use std::sync::Arc;
use std::{fmt, io};

/// A trait for the ability to store server session data.
///
/// The keys and values are opaque.
///
/// Both the keys and values should be treated as
/// **highly sensitive data**, containing enough key material
/// to break all security of the corresponding sessions.
///
/// Implementations can be lossy (in other words, forgetting
/// key/value pairs) without any negative security consequences.
///
/// However, note that `take` **must** reliably delete a returned
/// value.  If it does not, there may be security consequences.
///
/// `put` and `take` are mutating operations; this isn't expressed
/// in the type system to allow implementations freedom in
/// how to achieve interior mutability.  `Mutex` is a common
/// choice.
pub trait StoresServerSessions: Send + Sync {
    /// Store session secrets encoded in `value` against `key`,
    /// overwrites any existing value against `key`.  Returns `true`
    /// if the value was stored.
    fn put(&self, key: Vec<u8>, value: Vec<u8>) -> bool;

    /// Find a value with the given `key`.  Return it, or None
    /// if it doesn't exist.
    fn get(&self, key: &[u8]) -> Option<Vec<u8>>;

    /// Find a value with the given `key`.  Return it and delete it;
    /// or None if it doesn't exist.
    fn take(&self, key: &[u8]) -> Option<Vec<u8>>;

    /// Whether the store can cache another session. This is used to indicate to clients
    /// whether their session can be resumed; the implementation is not required to remember
    /// a session even if it returns `true` here.
    fn can_cache(&self) -> bool;
}

/// A trait for the ability to encrypt and decrypt tickets.
pub trait ProducesTickets: Send + Sync {
    /// Returns true if this implementation will encrypt/decrypt
    /// tickets.  Should return false if this is a dummy
    /// implementation: the server will not send the SessionTicket
    /// extension and will not call the other functions.
    fn enabled(&self) -> bool;

    /// Returns the lifetime in seconds of tickets produced now.
    /// The lifetime is provided as a hint to clients that the
    /// ticket will not be useful after the given time.
    ///
    /// This lifetime must be implemented by key rolling and
    /// erasure, *not* by storing a lifetime in the ticket.
    ///
    /// The objective is to limit damage to forward secrecy caused
    /// by tickets, not just limiting their lifetime.
    fn lifetime(&self) -> u32;

    /// Encrypt and authenticate `plain`, returning the resulting
    /// ticket.  Return None if `plain` cannot be encrypted for
    /// some reason: an empty ticket will be sent and the connection
    /// will continue.
    fn encrypt(&self, plain: &[u8]) -> Option<Vec<u8>>;

    /// Decrypt `cipher`, validating its authenticity protection
    /// and recovering the plaintext.  `cipher` is fully attacker
    /// controlled, so this decryption must be side-channel free,
    /// panic-proof, and otherwise bullet-proof.  If the decryption
    /// fails, return None.
    fn decrypt(&self, cipher: &[u8]) -> Option<Vec<u8>>;
}

/// How to choose a certificate chain and signing key for use
/// in server authentication.
pub trait ResolvesServerCert: Send + Sync {
    /// Choose a certificate chain and matching key given simplified
    /// ClientHello information.
    ///
    /// Return `None` to abort the handshake.
    fn resolve(&self, client_hello: ClientHello) -> Option<Arc<sign::CertifiedKey>>;
}

/// A struct representing the received Client Hello
pub struct ClientHello<'a> {
    server_name: &'a Option<DnsName>,
    signature_schemes: &'a [SignatureScheme],
    alpn: Option<&'a Vec<ProtocolName>>,
    cipher_suites: &'a [CipherSuite],
}

impl<'a> ClientHello<'a> {
    /// Creates a new ClientHello
    pub(super) fn new(
        server_name: &'a Option<DnsName>,
        signature_schemes: &'a [SignatureScheme],
        alpn: Option<&'a Vec<ProtocolName>>,
        cipher_suites: &'a [CipherSuite],
    ) -> Self {
        trace!("sni {:?}", server_name);
        trace!("sig schemes {:?}", signature_schemes);
        trace!("alpn protocols {:?}", alpn);
        trace!("cipher suites {:?}", cipher_suites);

        ClientHello {
            server_name,
            signature_schemes,
            alpn,
            cipher_suites,
        }
    }

    /// Get the server name indicator.
    ///
    /// Returns `None` if the client did not supply a SNI.
    pub fn server_name(&self) -> Option<&str> {
        self.server_name
            .as_ref()
            .map(<DnsName as AsRef<str>>::as_ref)
    }

    /// Get the compatible signature schemes.
    ///
    /// Returns standard-specified default if the client omitted this extension.
    pub fn signature_schemes(&self) -> &[SignatureScheme] {
        self.signature_schemes
    }

    /// Get the ALPN protocol identifiers submitted by the client.
    ///
    /// Returns `None` if the client did not include an ALPN extension.
    ///
    /// Application Layer Protocol Negotiation (ALPN) is a TLS extension that lets a client
    /// submit a set of identifiers that each a represent an application-layer protocol.
    /// The server will then pick its preferred protocol from the set submitted by the client.
    /// Each identifier is represented as a byte array, although common values are often ASCII-encoded.
    /// See the official RFC-7301 specifications at <https://datatracker.ietf.org/doc/html/rfc7301>
    /// for more information on ALPN.
    ///
    /// For example, a HTTP client might specify "http/1.1" and/or "h2". Other well-known values
    /// are listed in the at IANA registry at
    /// <https://www.iana.org/assignments/tls-extensiontype-values/tls-extensiontype-values.xhtml#alpn-protocol-ids>.
    ///
    /// The server can specify supported ALPN protocols by setting [`ServerConfig::alpn_protocols`].
    /// During the handshake, the server will select the first protocol configured that the client supports.
    pub fn alpn(&self) -> Option<impl Iterator<Item = &'a [u8]>> {
        self.alpn.map(|protocols| {
            protocols
                .iter()
                .map(|proto| proto.as_ref())
        })
    }

    /// Get cipher suites.
    pub fn cipher_suites(&self) -> &[CipherSuite] {
        self.cipher_suites
    }
}

/// Common configuration for a set of server sessions.
///
/// Making one of these can be expensive, and should be
/// once per process rather than once per connection.
///
/// These must be created via the [`ServerConfig::builder()`] function.
///
/// # Defaults
///
/// * [`ServerConfig::max_fragment_size`]: the default is `None`: TLS packets are not fragmented to a specific size.
/// * [`ServerConfig::session_storage`]: the default stores 256 sessions in memory.
/// * [`ServerConfig::alpn_protocols`]: the default is empty -- no ALPN protocol is negotiated.
/// * [`ServerConfig::key_log`]: key material is not logged.
/// * [`ServerConfig::send_tls13_tickets`]: 4 tickets are sent.
#[derive(Clone)]
pub struct ServerConfig {
    /// List of ciphersuites, in preference order.
    pub(super) cipher_suites: Vec<SupportedCipherSuite>,

    /// List of supported key exchange groups.
    ///
    /// The first is the highest priority: they will be
    /// offered to the client in this order.
    pub(super) kx_groups: Vec<&'static SupportedKxGroup>,

    /// Ignore the client's ciphersuite order. Instead,
    /// choose the top ciphersuite in the server list
    /// which is supported by the client.
    pub ignore_client_order: bool,

    /// The maximum size of TLS message we'll emit.  If None, we don't limit TLS
    /// message lengths except to the 2**16 limit specified in the standard.
    ///
    /// rustls enforces an arbitrary minimum of 32 bytes for this field.
    /// Out of range values are reported as errors from ServerConnection::new.
    ///
    /// Setting this value to the TCP MSS may improve latency for stream-y workloads.
    pub max_fragment_size: Option<usize>,

    /// How to store client sessions.
    pub session_storage: Arc<dyn StoresServerSessions + Send + Sync>,

    /// How to produce tickets.
    pub ticketer: Arc<dyn ProducesTickets>,

    /// How to choose a server cert and key.
    pub cert_resolver: Arc<dyn ResolvesServerCert>,

    /// Protocol names we support, most preferred first.
    /// If empty we don't do ALPN at all.
    pub alpn_protocols: Vec<Vec<u8>>,

    /// Supported protocol versions, in no particular order.
    /// The default is all supported versions.
    pub(super) versions: crate::versions::EnabledVersions,

    /// How to verify client certificates.
    pub(super) verifier: Arc<dyn verify::ClientCertVerifier>,

    /// How to output key material for debugging.  The default
    /// does nothing.
    pub key_log: Arc<dyn KeyLog>,

    /// Allows traffic secrets to be extracted after the handshake,
    /// e.g. for kTLS setup.
    #[cfg(feature = "secret_extraction")]
    #[cfg_attr(docsrs, doc(cfg(feature = "secret_extraction")))]
    pub enable_secret_extraction: bool,

    /// Amount of early data to accept for sessions created by
    /// this config.  Specify 0 to disable early data.  The
    /// default is 0.
    ///
    /// Read the early data via [`ServerConnection::early_data`].
    ///
    /// The units for this are _both_ plaintext bytes, _and_ ciphertext
    /// bytes, depending on whether the server accepts a client's early_data
    /// or not.  It is therefore recommended to include some slop in
    /// this value to account for the unknown amount of ciphertext
    /// expansion in the latter case.
    pub max_early_data_size: u32,

    /// Whether the server should send "0.5RTT" data.  This means the server
    /// sends data after its first flight of handshake messages, without
    /// waiting for the client to complete the handshake.
    ///
    /// This can improve TTFB latency for either server-speaks-first protocols,
    /// or client-speaks-first protocols when paired with "0RTT" data.  This
    /// comes at the cost of a subtle weakening of the normal handshake
    /// integrity guarantees that TLS provides.  Note that the initial
    /// `ClientHello` is indirectly authenticated because it is included
    /// in the transcript used to derive the keys used to encrypt the data.
    ///
    /// This only applies to TLS1.3 connections.  TLS1.2 connections cannot
    /// do this optimisation and this setting is ignored for them.  It is
    /// also ignored for TLS1.3 connections that even attempt client
    /// authentication.
    ///
    /// This defaults to false.  This means the first application data
    /// sent by the server comes after receiving and validating the client's
    /// handshake up to the `Finished` message.  This is the safest option.
    pub send_half_rtt_data: bool,

    /// How many TLS1.3 tickets to send immediately after a successful
    /// handshake.
    ///
    /// Because TLS1.3 tickets are single-use, this allows
    /// a client to perform multiple resumptions.
    ///
    /// The default is 4.
    ///
    /// If this is 0, no tickets are sent and clients will not be able to
    /// do any resumption.
    pub send_tls13_tickets: usize,
}

impl fmt::Debug for ServerConfig {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("ServerConfig")
            .field("ignore_client_order", &self.ignore_client_order)
            .field("max_fragment_size", &self.max_fragment_size)
            .field("alpn_protocols", &self.alpn_protocols)
            .field("max_early_data_size", &self.max_early_data_size)
            .field("send_half_rtt_data", &self.send_half_rtt_data)
            .field("send_tls13_tickets", &self.send_tls13_tickets)
            .finish_non_exhaustive()
    }
}

impl ServerConfig {
    /// Create builder to build up the server configuration.
    ///
    /// For more information, see the [`ConfigBuilder`] documentation.
    pub fn builder() -> ConfigBuilder<Self, WantsCipherSuites> {
        ConfigBuilder {
            state: WantsCipherSuites(()),
            side: PhantomData,
        }
    }

    /// We support a given TLS version if it's quoted in the configured
    /// versions *and* at least one ciphersuite for this version is
    /// also configured.
    pub(crate) fn supports_version(&self, v: ProtocolVersion) -> bool {
        self.versions.contains(v)
            && self
                .cipher_suites
                .iter()
                .any(|cs| cs.version().version == v)
    }
}

/// Allows reading of early data in resumed TLS1.3 connections.
///
/// "Early data" is also known as "0-RTT data".
///
/// This structure implements [`std::io::Read`].
pub struct ReadEarlyData<'a> {
    early_data: &'a mut EarlyDataState,
}

impl<'a> ReadEarlyData<'a> {
    fn new(early_data: &'a mut EarlyDataState) -> Self {
        ReadEarlyData { early_data }
    }
}

impl<'a> std::io::Read for ReadEarlyData<'a> {
    fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
        self.early_data.read(buf)
    }

    #[cfg(read_buf)]
    fn read_buf(&mut self, cursor: io::BorrowedCursor<'_>) -> io::Result<()> {
        self.early_data.read_buf(cursor)
    }
}

/// This represents a single TLS server connection.
///
/// Send TLS-protected data to the peer using the `io::Write` trait implementation.
/// Read data from the peer using the `io::Read` trait implementation.
pub struct ServerConnection {
    inner: ConnectionCommon<ServerConnectionData>,
}

impl ServerConnection {
    /// Make a new ServerConnection.  `config` controls how
    /// we behave in the TLS protocol.
    pub fn new(config: Arc<ServerConfig>) -> Result<Self, Error> {
        Ok(Self {
            inner: ConnectionCommon::from(ConnectionCore::for_server(config, Vec::new())?),
        })
    }

    /// Retrieves the server name, if any, used to select the certificate and
    /// private key.
    ///
    /// This returns `None` until some time after the client's server name indication
    /// (SNI) extension value is processed during the handshake. It will never be
    /// `None` when the connection is ready to send or process application data,
    /// unless the client does not support SNI.
    ///
    /// This is useful for application protocols that need to enforce that the
    /// server name matches an application layer protocol hostname. For
    /// example, HTTP/1.1 servers commonly expect the `Host:` header field of
    /// every request on a connection to match the hostname in the SNI extension
    /// when the client provides the SNI extension.
    ///
    /// The server name is also used to match sessions during session resumption.
    pub fn server_name(&self) -> Option<&str> {
        self.inner.core.get_sni_str()
    }

    /// Application-controlled portion of the resumption ticket supplied by the client, if any.
    ///
    /// Recovered from the prior session's `set_resumption_data`. Integrity is guaranteed by rustls.
    ///
    /// Returns `Some` iff a valid resumption ticket has been received from the client.
    pub fn received_resumption_data(&self) -> Option<&[u8]> {
        self.inner
            .core
            .data
            .received_resumption_data
            .as_ref()
            .map(|x| &x[..])
    }

    /// Set the resumption data to embed in future resumption tickets supplied to the client.
    ///
    /// Defaults to the empty byte string. Must be less than 2^15 bytes to allow room for other
    /// data. Should be called while `is_handshaking` returns true to ensure all transmitted
    /// resumption tickets are affected.
    ///
    /// Integrity will be assured by rustls, but the data will be visible to the client. If secrecy
    /// from the client is desired, encrypt the data separately.
    pub fn set_resumption_data(&mut self, data: &[u8]) {
        assert!(data.len() < 2usize.pow(15));
        self.inner.core.data.resumption_data = data.into();
    }

    /// Explicitly discard early data, notifying the client
    ///
    /// Useful if invariants encoded in `received_resumption_data()` cannot be respected.
    ///
    /// Must be called while `is_handshaking` is true.
    pub fn reject_early_data(&mut self) {
        self.inner.core.reject_early_data()
    }

    /// Returns an `io::Read` implementer you can read bytes from that are
    /// received from a client as TLS1.3 0RTT/"early" data, during the handshake.
    ///
    /// This returns `None` in many circumstances, such as :
    ///
    /// - Early data is disabled if [`ServerConfig::max_early_data_size`] is zero (the default).
    /// - The session negotiated with the client is not TLS1.3.
    /// - The client just doesn't support early data.
    /// - The connection doesn't resume an existing session.
    /// - The client hasn't sent a full ClientHello yet.
    pub fn early_data(&mut self) -> Option<ReadEarlyData> {
        let data = &mut self.inner.core.data;
        if data.early_data.was_accepted() {
            Some(ReadEarlyData::new(&mut data.early_data))
        } else {
            None
        }
    }

    /// Extract secrets, so they can be used when configuring kTLS, for example.
    #[cfg(feature = "secret_extraction")]
    #[cfg_attr(docsrs, doc(cfg(feature = "secret_extraction")))]
    pub fn extract_secrets(self) -> Result<ExtractedSecrets, Error> {
        self.inner.extract_secrets()
    }
}

impl fmt::Debug for ServerConnection {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        f.debug_struct("ServerConnection")
            .finish()
    }
}

impl Deref for ServerConnection {
    type Target = ConnectionCommon<ServerConnectionData>;

    fn deref(&self) -> &Self::Target {
        &self.inner
    }
}

impl DerefMut for ServerConnection {
    fn deref_mut(&mut self) -> &mut Self::Target {
        &mut self.inner
    }
}

impl From<ServerConnection> for crate::Connection {
    fn from(conn: ServerConnection) -> Self {
        Self::Server(conn)
    }
}

/// Handle on a server-side connection before configuration is available.
///
/// `Acceptor` allows the caller to choose a [`ServerConfig`] after reading
/// the [`ClientHello`] of an incoming connection. This is useful for servers
/// that choose different certificates or cipher suites based on the
/// characteristics of the `ClientHello`. In particular it is useful for
/// servers that need to do some I/O to load a certificate and its private key
/// and don't want to use the blocking interface provided by
/// [`ResolvesServerCert`].
///
/// Create an Acceptor with [`Acceptor::default()`].
///
/// # Example
///
/// ```no_run
/// # fn choose_server_config(
/// #     _: rustls::server::ClientHello,
/// # ) -> std::sync::Arc<rustls::ServerConfig> {
/// #     unimplemented!();
/// # }
/// # #[allow(unused_variables)]
/// # fn main() {
/// use rustls::server::{Acceptor, ServerConfig};
/// let listener = std::net::TcpListener::bind("127.0.0.1:0").unwrap();
/// for stream in listener.incoming() {
///     let mut stream = stream.unwrap();
///     let mut acceptor = Acceptor::default();
///     let accepted = loop {
///         acceptor.read_tls(&mut stream).unwrap();
///         if let Some(accepted) = acceptor.accept().unwrap() {
///             break accepted;
///         }
///     };
///
///     // For some user-defined choose_server_config:
///     let config = choose_server_config(accepted.client_hello());
///     let conn = accepted
///         .into_connection(config)
///         .unwrap();

///     // Proceed with handling the ServerConnection.
/// }
/// # }
//// ```
pub struct Acceptor {
    inner: Option<ConnectionCommon<ServerConnectionData>>,
}

impl Default for Acceptor {
    /// Return an empty Acceptor, ready to receive bytes from a new client connection.
    fn default() -> Self {
        Self {
            inner: Some(
                ConnectionCore::new(
                    Box::new(Accepting),
                    ServerConnectionData::default(),
                    CommonState::new(Side::Server),
                )
                .into(),
            ),
        }
    }
}

impl Acceptor {
    /// Read TLS content from `rd`.
    ///
    /// Returns an error if this `Acceptor` has already yielded an [`Accepted`]. For more details,
    /// refer to [`Connection::read_tls()`].
    ///
    /// [`Connection::read_tls()`]: crate::Connection::read_tls
    pub fn read_tls(&mut self, rd: &mut dyn io::Read) -> Result<usize, io::Error> {
        match &mut self.inner {
            Some(conn) => conn.read_tls(rd),
            None => Err(io::Error::new(
                io::ErrorKind::Other,
                "acceptor cannot read after successful acceptance",
            )),
        }
    }

    /// Check if a `ClientHello` message has been received.
    ///
    /// Returns `Ok(None)` if the complete `ClientHello` has not yet been received.
    /// Do more I/O and then call this function again.
    ///
    /// Returns `Ok(Some(accepted))` if the connection has been accepted. Call
    /// `accepted.into_connection()` to continue. Do not call this function again.
    ///
    /// Returns `Err(err)` if an error occurred. Do not call this function again.
    pub fn accept(&mut self) -> Result<Option<Accepted>, Error> {
        let mut connection = match self.inner.take() {
            Some(conn) => conn,
            None => {
                return Err(Error::General("Acceptor polled after completion".into()));
            }
        };

        let message = match connection.first_handshake_message()? {
            Some(msg) => msg,
            None => {
                self.inner = Some(connection);
                return Ok(None);
            }
        };

        let (_, sig_schemes) =
            hs::process_client_hello(&message, false, &mut Context::from(&mut connection))?;

        Ok(Some(Accepted {
            connection,
            message,
            sig_schemes,
        }))
    }
}

/// Represents a `ClientHello` message received through the [`Acceptor`].
///
/// Contains the state required to resume the connection through [`Accepted::into_connection()`].
pub struct Accepted {
    connection: ConnectionCommon<ServerConnectionData>,
    message: Message,
    sig_schemes: Vec<SignatureScheme>,
}

impl Accepted {
    /// Get the [`ClientHello`] for this connection.
    pub fn client_hello(&self) -> ClientHello<'_> {
        let payload = Self::client_hello_payload(&self.message);
        ClientHello::new(
            &self.connection.core.data.sni,
            &self.sig_schemes,
            payload.get_alpn_extension(),
            &payload.cipher_suites,
        )
    }

    /// Convert the [`Accepted`] into a [`ServerConnection`].
    ///
    /// Takes the state returned from [`Acceptor::accept()`] as well as the [`ServerConfig`] and
    /// [`sign::CertifiedKey`] that should be used for the session. Returns an error if
    /// configuration-dependent validation of the received `ClientHello` message fails.
    pub fn into_connection(mut self, config: Arc<ServerConfig>) -> Result<ServerConnection, Error> {
        self.connection
            .set_max_fragment_size(config.max_fragment_size)?;

        #[cfg(feature = "secret_extraction")]
        {
            self.connection.enable_secret_extraction = config.enable_secret_extraction;
        }

        let state = hs::ExpectClientHello::new(config, Vec::new());
        let mut cx = hs::ServerContext::from(&mut self.connection);

        let new = state.with_certified_key(
            self.sig_schemes,
            Self::client_hello_payload(&self.message),
            &self.message,
            &mut cx,
        )?;

        self.connection.replace_state(new);
        Ok(ServerConnection {
            inner: self.connection,
        })
    }

    fn client_hello_payload(message: &Message) -> &ClientHelloPayload {
        match &message.payload {
            crate::msgs::message::MessagePayload::Handshake { parsed, .. } => match &parsed.payload
            {
                crate::msgs::handshake::HandshakePayload::ClientHello(ch) => ch,
                _ => unreachable!(),
            },
            _ => unreachable!(),
        }
    }
}

struct Accepting;

impl State<ServerConnectionData> for Accepting {
    fn handle(
        self: Box<Self>,
        _cx: &mut hs::ServerContext<'_>,
        _m: Message,
    ) -> Result<Box<dyn State<ServerConnectionData>>, Error> {
        Err(Error::General("unreachable state".into()))
    }
}

pub(super) enum EarlyDataState {
    New,
    Accepted(ChunkVecBuffer),
    Rejected,
}

impl Default for EarlyDataState {
    fn default() -> Self {
        Self::New
    }
}

impl EarlyDataState {
    pub(super) fn reject(&mut self) {
        *self = Self::Rejected;
    }

    pub(super) fn accept(&mut self, max_size: usize) {
        *self = Self::Accepted(ChunkVecBuffer::new(Some(max_size)));
    }

    fn was_accepted(&self) -> bool {
        matches!(self, Self::Accepted(_))
    }

    pub(super) fn was_rejected(&self) -> bool {
        matches!(self, Self::Rejected)
    }

    fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
        match self {
            Self::Accepted(ref mut received) => received.read(buf),
            _ => Err(io::Error::from(io::ErrorKind::BrokenPipe)),
        }
    }

    #[cfg(read_buf)]
    fn read_buf(&mut self, cursor: io::BorrowedCursor<'_>) -> io::Result<()> {
        match self {
            Self::Accepted(ref mut received) => received.read_buf(cursor),
            _ => Err(io::Error::from(io::ErrorKind::BrokenPipe)),
        }
    }

    pub(super) fn take_received_plaintext(&mut self, bytes: Payload) -> bool {
        let available = bytes.0.len();
        match self {
            Self::Accepted(ref mut received) if received.apply_limit(available) == available => {
                received.append(bytes.0);
                true
            }
            _ => false,
        }
    }
}

// these branches not reachable externally, unless something else goes wrong.
#[test]
fn test_read_in_new_state() {
    assert_eq!(
        format!("{:?}", EarlyDataState::default().read(&mut [0u8; 5])),
        "Err(Kind(BrokenPipe))"
    );
}

#[cfg(read_buf)]
#[test]
fn test_read_buf_in_new_state() {
    use std::io::BorrowedBuf;

    let mut buf = [0u8; 5];
    let mut buf: BorrowedBuf<'_> = buf.as_mut_slice().into();
    assert_eq!(
        format!("{:?}", EarlyDataState::default().read_buf(buf.unfilled())),
        "Err(Kind(BrokenPipe))"
    );
}

impl ConnectionCore<ServerConnectionData> {
    pub(crate) fn for_server(
        config: Arc<ServerConfig>,
        extra_exts: Vec<ServerExtension>,
    ) -> Result<Self, Error> {
        let mut common = CommonState::new(Side::Server);
        common.set_max_fragment_size(config.max_fragment_size)?;
        #[cfg(feature = "secret_extraction")]
        {
            common.enable_secret_extraction = config.enable_secret_extraction;
        }
        Ok(Self::new(
            Box::new(hs::ExpectClientHello::new(config, extra_exts)),
            ServerConnectionData::default(),
            common,
        ))
    }

    pub(crate) fn reject_early_data(&mut self) {
        assert!(
            self.common_state.is_handshaking(),
            "cannot retroactively reject early data"
        );
        self.data.early_data.reject();
    }

    pub(crate) fn get_sni_str(&self) -> Option<&str> {
        self.data.get_sni_str()
    }
}

/// State associated with a server connection.
#[derive(Default)]
pub struct ServerConnectionData {
    pub(super) sni: Option<DnsName>,
    pub(super) received_resumption_data: Option<Vec<u8>>,
    pub(super) resumption_data: Vec<u8>,
    pub(super) early_data: EarlyDataState,
}

impl ServerConnectionData {
    pub(super) fn get_sni_str(&self) -> Option<&str> {
        self.sni.as_ref().map(AsRef::as_ref)
    }
}

impl crate::conn::SideData for ServerConnectionData {}