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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License..
use core::cell::Cell;
use core::fmt;
use core::hint::spin_loop;
use core::sync::atomic::{AtomicUsize, Ordering};
/// Initialization value for static [`Once`] values.
#[allow(clippy::declare_interior_mutable_const)]
pub const ONCE_INIT: Once = Once::new();
/// A synchronization primitive which can be used to run a one-time global
/// initialization. Useful for one-time initialization for FFI or related
/// functionality. This type can only be constructed with [`Once::new()`].
pub struct Once {
state: AtomicUsize,
}
unsafe impl Sync for Once {}
unsafe impl Send for Once {}
const INCOMPLETE: usize = 0x0;
const POISONED: usize = 0x1;
const RUNNING: usize = 0x2;
const COMPLETE: usize = 0x3;
impl Once {
/// Creates a new `Once` value.
#[inline]
pub const fn new() -> Once {
Once {
state: AtomicUsize::new(INCOMPLETE),
}
}
/// Performs an initialization routine once and only once. The given closure
/// will be executed if this is the first time `call_once` has been called,
/// and otherwise the routine will *not* be invoked.
///
/// This method will block the calling thread if another initialization
/// routine is currently running.
///
/// When this function returns, it is guaranteed that some initialization
/// has run and completed (it may not be the closure specified). It is also
/// guaranteed that any memory writes performed by the executed closure can
/// be reliably observed by other threads at this point (there is a
/// happens-before relation between the closure and code executing after the
/// return).
///
/// If the given closure recursively invokes `call_once` on the same [`Once`]
/// instance the exact behavior is not specified, allowed outcomes are
/// a panic or a deadlock.
///
/// # Panics
///
/// The closure `f` will only be executed once if this is called
/// concurrently amongst many threads. If that closure panics, however, then
/// it will *poison* this [`Once`] instance, causing all future invocations of
/// `call_once` to also panic.
pub fn call_once<F>(&self, f: F)
where
F: FnOnce(),
{
// Fast path check
if self.is_completed() {
return;
}
let mut f = Some(f);
self.call_inner(false, &mut |_| f.take().unwrap()());
}
/// Performs the same function as [`call_once()`] except ignores poisoning.
///
/// Unlike [`call_once()`], if this [`Once`] has been poisoned (i.e., a previous
/// call to [`call_once()`] or [`call_once_force()`] caused a panic), calling
/// [`call_once_force()`] will still invoke the closure `f` and will _not_
/// result in an immediate panic. If `f` panics, the [`Once`] will remain
/// in a poison state. If `f` does _not_ panic, the [`Once`] will no
/// longer be in a poison state and all future calls to [`call_once()`] or
/// [`call_once_force()`] will be no-ops.
///
/// The closure `f` is yielded a [`OnceState`] structure which can be used
/// to query the poison status of the [`Once`].
///
pub fn call_once_force<F>(&self, f: F)
where
F: FnOnce(&OnceState),
{
// Fast path check
if self.is_completed() {
return;
}
let mut f = Some(f);
self.call_inner(true, &mut |p| f.take().unwrap()(p));
}
/// Returns `true` if some [`call_once()`] call has completed
/// successfully. Specifically, `is_completed` will return false in
/// the following situations:
/// * [`call_once()`] was not called at all,
/// * [`call_once()`] was called, but has not yet completed,
/// * the [`Once`] instance is poisoned
///
/// This function returning `false` does not mean that [`Once`] has not been
/// executed. For example, it may have been executed in the time between
/// when `is_completed` starts executing and when it returns, in which case
/// the `false` return value would be stale (but still permissible).
///
#[inline]
pub fn is_completed(&self) -> bool {
self.state.load(Ordering::Acquire) == COMPLETE
}
// This is a non-generic function to reduce the monomorphization cost of
// using `call_once` (this isn't exactly a trivial or small implementation).
//
// Additionally, this is tagged with `#[cold]` as it should indeed be cold
// and it helps let LLVM know that calls to this function should be off the
// fast path. Essentially, this should help generate more straight line code
// in LLVM.
//
// Finally, this takes an `FnMut` instead of a `FnOnce` because there's
// currently no way to take an `FnOnce` and call it via virtual dispatch
// without some allocation overhead.
#[cold]
fn call_inner(&self, ignore_poisoning: bool, init: &mut dyn FnMut(&OnceState)) {
let mut state = self.state.load(Ordering::Acquire);
loop {
match state {
COMPLETE => break,
POISONED if !ignore_poisoning => {
// Panic to propagate the poison.
panic!("Once instance has previously been poisoned");
}
POISONED | INCOMPLETE => {
let exchange_result = self.state.compare_exchange(
state,
RUNNING,
Ordering::Acquire,
Ordering::Acquire,
);
if let Err(old) = exchange_result {
state = old;
continue;
}
let mut finish = Finish {
state: &self.state,
set_state_on_drop_to: POISONED,
};
// Run the initialization function, letting it know if we're
// poisoned or not.
let init_state = OnceState {
poisoned: state == POISONED,
set_state_on_drop_to: Cell::new(COMPLETE),
};
init(&init_state);
finish.set_state_on_drop_to = init_state.set_state_on_drop_to.get();
break;
}
_ => {
assert!(state == RUNNING);
self.wait();
state = self.state.load(Ordering::Acquire);
}
}
}
}
fn wait(&self) {
loop {
match self.state.load(Ordering::Acquire) {
RUNNING => spin_loop(),
_ => return,
}
}
}
}
impl fmt::Debug for Once {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.pad("Once { .. }")
}
}
/// State yielded to [`Once::call_once_force()`]’s closure parameter. The state
/// can be used to query the poison status of the [`Once`].
#[derive(Debug)]
pub struct OnceState {
poisoned: bool,
set_state_on_drop_to: Cell<usize>,
}
impl OnceState {
/// Returns `true` if the associated [`Once`] was poisoned prior to the
/// invocation of the closure passed to [`Once::call_once_force()`].
pub fn poisoned(&self) -> bool {
self.poisoned
}
/// Poison the associated [`Once`] without explicitly panicking.
// NOTE: This is currently only exposed for the `lazy` module
pub(crate) fn poison(&self) {
self.set_state_on_drop_to.set(POISONED);
}
}
struct Finish<'a> {
state: &'a AtomicUsize,
set_state_on_drop_to: usize,
}
impl Drop for Finish<'_> {
fn drop(&mut self) {
// Swap out our state with however we finished.
let state = self.state.swap(self.set_state_on_drop_to, Ordering::AcqRel);
// We should only ever see an old state which was RUNNING.
assert_eq!(state, RUNNING);
}
}