pub struct Inventory<T> { /* private fields */ }
Expand description

The Inventory register and keeps track of all of the objects alive.

Implementations

Creates a new inventory.

Takes a snapshot of the list of tracked object.

Note that the list is a simple Vec of tracked object. As a result, it is a consistent snapshot of the list of living instance at the time of the call,

Obviously, instances may have been created after the call. They will obviously not appear in the snapshot.

use census::{Inventory, TrackedObject};

let inventory = Inventory::new();

let one = inventory.track("one".to_string());
let living_instances: Vec<TrackedObject<String>> = inventory.list();
let two = inventory.track("two".to_string());

// our snapshot is a bit old.
assert_eq!(living_instances.len(), 1);

// a fresher snapshot would contain our new element.
assert_eq!(inventory.list().len(), 2);

Also, the instance in the snapshot itself are considered “living”.

As a result, as long as a snapshot is not dropped, all of its instances will be part of the inventory.


let inventory = Inventory::new();

let one = inventory.track("one".to_string());
let living_instances: Vec<TrackedObject<String>> = inventory.list();

// let's drop one here
drop(one);

// The instance is technically still in the inventory
// as our previous snapshot is extending its life...
assert_eq!(inventory.list().len(), 1);

// If we drop our previous snapshot however...
drop(living_instances);

// `one` is really untracked.
assert!(inventory.list().is_empty());

This function blocks until there are no more items in the inventory.

It is a helper calling

self.wait_until_predicate(|count| count == 0)

Note it is very easy to misuse this function and create a deadlock. For instance, if any living TrackedObject is on the stack at the moment of the call, it will not get dropped, and the inventory cannot become empty.

This function blocks until the number of items in the repository matches a specific predicate.

See also wait_until_empty.

Note it is very easy to misuse this function and create a deadlock. For instance, if any living TrackedObject is on the stack at the moment of the call, it will not get dropped, and the inventory cannot become empty.

Starts tracking a given T object.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.