Expand description
Compute dot product of two slices.
Examples
use rulinalg::utils;
let a = vec![1.0, 2.0, 3.0, 4.0];
let b = vec![1.0, 2.0, 3.0, 4.0];
let c = utils::dot(&a,&b);
Compute dot product of two slices.
use rulinalg::utils;
let a = vec![1.0, 2.0, 3.0, 4.0];
let b = vec![1.0, 2.0, 3.0, 4.0];
let c = utils::dot(&a,&b);