pub struct ClassUnicode {
    pub span: Span,
    pub negated: bool,
    pub kind: ClassUnicodeKind,
}
Expand description

A Unicode character class.

Fields

span: Span

The span of this class.

negated: bool

Whether this class is negated or not.

Note: be careful when using this attribute. This specifically refers to whether the class is written as \p or \P, where the latter is negated = true. However, it also possible to write something like \P{scx!=Katakana} which is actually equivalent to \p{scx=Katakana} and is therefore not actually negated even though negated = true here. To test whether this class is truly negated or not, use the is_negated method.

kind: ClassUnicodeKind

The kind of Unicode class.

Implementations

Returns true if this class has been negated.

Note that this takes the Unicode op into account, if it’s present. e.g., is_negated for \P{scx!=Katakana} will return false.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.