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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License..

//! The Rust Prelude.
//!
//! Rust comes with a variety of things in its standard library. However, if
//! you had to manually import every single thing that you used, it would be
//! very verbose. But importing a lot of things that a program never uses isn't
//! good either. A balance needs to be struck.
//!
//! The *prelude* is the list of things that Rust automatically imports into
//! every Rust program. It's kept as small as possible, and is focused on
//! things, particularly traits, which are used in almost every single Rust
//! program.
//!
//! On a technical level, Rust inserts
//!
pub mod v1;