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use crate::*;
use anyhow::{bail, ensure, Error, Result};
use serde::{Deserialize, Serialize};
use std::collections::HashSet;
use std::convert::TryInto;
use uuid::Uuid;
const TASK_PREFIX: &str = "task";
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
pub struct TaskState {
pub task_id: Uuid,
pub creator: UserID,
pub function_id: ExternalID,
pub function_arguments: FunctionArguments,
pub executor: Executor,
pub inputs_ownership: TaskFileOwners,
pub outputs_ownership: TaskFileOwners,
pub function_owner: UserID,
pub participants: UserList,
pub approved_users: UserList,
pub assigned_inputs: TaskFiles<TeaclaveInputFile>,
pub assigned_outputs: TaskFiles<TeaclaveOutputFile>,
pub result: TaskResult,
pub status: TaskStatus,
}
impl Storable for TaskState {
fn key_prefix() -> &'static str {
TASK_PREFIX
}
fn uuid(&self) -> Uuid {
self.task_id
}
}
impl TaskState {
pub fn everyone_approved(&self) -> bool {
(self.participants.len() == 1) || (self.participants == self.approved_users)
}
pub fn all_data_assigned(&self) -> bool {
let input_args: HashSet<&String> = self.inputs_ownership.keys().collect();
let assiged_inputs: HashSet<&String> = self.assigned_inputs.keys().collect();
if input_args != assiged_inputs {
return false;
}
let output_args: HashSet<&String> = self.outputs_ownership.keys().collect();
let assiged_outputs: HashSet<&String> = self.assigned_outputs.keys().collect();
if output_args != assiged_outputs {
return false;
}
true
}
pub fn has_participant(&self, user_id: &UserID) -> bool {
self.participants.contains(user_id)
}
pub fn has_creator(&self, user_id: &UserID) -> bool {
&self.creator == user_id
}
pub fn is_ended(&self) -> bool {
matches!(
self.status,
TaskStatus::Finished | TaskStatus::Failed | TaskStatus::Canceled
)
}
}
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
pub struct Task<S: StateTag> {
state: TaskState,
extra: S,
}
pub trait StateTag {}
impl StateTag for Create {}
impl StateTag for Assign {}
impl StateTag for Approve {}
impl StateTag for Stage {}
impl StateTag for Run {}
impl StateTag for Finish {}
impl StateTag for Done {}
impl StateTag for Cancel {}
impl StateTag for Fail {}
impl Task<Create> {
pub fn new(
requester: UserID,
req_executor: Executor,
req_func_args: FunctionArguments,
req_input_owners: impl Into<TaskFileOwners>,
req_output_owners: impl Into<TaskFileOwners>,
function: Function,
) -> Result<Self> {
let req_input_owners = req_input_owners.into();
let req_output_owners = req_output_owners.into();
let input_owners = req_input_owners.all_owners();
let output_owners = req_output_owners.all_owners();
let mut participants = UserList::unions(vec![input_owners, output_owners]);
participants.insert(requester.clone());
if !function.public {
participants.insert(function.owner.clone());
}
let fn_args_spec: HashSet<&String> = function
.arguments
.iter()
.filter(|arg| arg.allow_overwrite)
.map(|arg| &arg.key)
.collect();
let req_args: HashSet<&String> = req_func_args.inner().keys().collect();
ensure!(fn_args_spec == req_args, "function_arguments mismatch");
let mut func_args = req_func_args;
for arg in &function.arguments {
if !arg.allow_overwrite || !func_args.inner().contains_key(&arg.key) {
func_args.insert(
arg.key.clone(),
serde_json::Value::String(arg.default_value.clone()),
);
}
}
let inputs_spec: HashSet<&String> = function.inputs.iter().map(|f| &f.name).collect();
let mut req_input_fkeys: HashSet<&String> = req_input_owners.keys().collect();
let option_inputs_spec: HashSet<&String> = function
.inputs
.iter()
.filter(|f| f.optional)
.map(|f| &f.name)
.collect();
req_input_fkeys.extend(&option_inputs_spec);
ensure!(inputs_spec == req_input_fkeys, "input keys mismatch");
let outputs_spec: HashSet<&String> = function.outputs.iter().map(|f| &f.name).collect();
let mut req_output_fkeys: HashSet<&String> = req_output_owners.keys().collect();
let option_outputs_spec: HashSet<&String> = function
.outputs
.iter()
.filter(|f| f.optional)
.map(|f| &f.name)
.collect();
req_output_fkeys.extend(&option_outputs_spec);
ensure!(outputs_spec == req_output_fkeys, "output keys mismatch");
let ts = TaskState {
task_id: Uuid::new_v4(),
creator: requester,
executor: req_executor,
function_id: function.external_id(),
function_owner: function.owner.clone(),
function_arguments: func_args,
inputs_ownership: req_input_owners,
outputs_ownership: req_output_owners,
participants,
..Default::default()
};
Ok(Task {
state: ts,
extra: Create,
})
}
}
impl Task<Assign> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Assign> {
state: ts,
extra: Assign,
};
Ok(task)
}
pub fn assign_input(
&mut self,
requester: &UserID,
fname: &str,
file: TeaclaveInputFile,
) -> Result<()> {
ensure!(
file.owner.contains(requester),
"Assign: requester is not in the owner list. {:?}.",
file.external_id()
);
self.state.inputs_ownership.check(fname, &file.owner)?;
self.state.assigned_inputs.assign(fname, file)?;
Ok(())
}
pub fn assign_output(
&mut self,
requester: &UserID,
fname: &str,
file: TeaclaveOutputFile,
) -> Result<()> {
ensure!(
file.owner.contains(requester),
"Assign: requester is not in the owner list. {:?}.",
file.external_id()
);
self.state.outputs_ownership.check(fname, &file.owner)?;
self.state.assigned_outputs.assign(fname, file)?;
Ok(())
}
}
impl Task<Approve> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Approve> {
state: ts,
extra: Approve,
};
Ok(task)
}
pub fn approve(&mut self, requester: &UserID) -> Result<()> {
ensure!(
self.state.participants.contains(requester),
"Unexpected user trying to approve a task: {:?}",
requester
);
self.state.approved_users.insert(requester.clone());
Ok(())
}
}
impl Task<Stage> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Stage> {
state: ts,
extra: Stage,
};
Ok(task)
}
pub fn stage_for_running(
&mut self,
requester: &UserID,
function: Function,
) -> Result<StagedTask> {
ensure!(
self.state.has_creator(requester),
"Requestor is not the task creater"
);
let function_arguments = self.state.function_arguments.clone();
let staged_task = StagedTask {
task_id: self.state.task_id,
user_id: requester.into(),
executor: self.state.executor,
executor_type: function.executor_type,
function_id: function.id,
function_name: function.name,
function_payload: function.payload,
function_arguments,
input_data: self.state.assigned_inputs.clone().into(),
output_data: self.state.assigned_outputs.clone().into(),
};
Ok(staged_task)
}
}
impl Task<Run> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Run> {
state: ts,
extra: Run,
};
Ok(task)
}
}
impl Task<Finish> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Finish> {
state: ts,
extra: Finish,
};
Ok(task)
}
pub fn update_output_cmac(
&mut self,
fname: &str,
auth_tag: &FileAuthTag,
) -> Result<&TeaclaveOutputFile> {
self.state.assigned_outputs.update_cmac(fname, auth_tag)
}
pub fn update_result(&mut self, result: TaskResult) -> Result<()> {
self.state.result = result;
Ok(())
}
}
impl Task<Done> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Done> {
state: ts,
extra: Done,
};
Ok(task)
}
}
impl Task<Fail> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Fail> {
state: ts,
extra: Fail,
};
Ok(task)
}
pub fn update_result(&mut self, result: TaskResult) -> Result<()> {
match &result {
TaskResult::Err(_) => {
self.state.result = result;
Ok(())
}
_ => Err(Error::msg(
"TaskResult::Err(TaskFailure) is expected for failed task",
)),
}
}
}
impl Task<Cancel> {
pub fn new(ts: TaskState) -> Result<Self> {
let task = Task::<Cancel> {
state: ts,
extra: Cancel,
};
Ok(task)
}
pub fn update_result(&mut self, result: TaskResult) -> Result<()> {
match &result {
TaskResult::Err(_) => {
self.state.result = result;
Ok(())
}
_ => Err(Error::msg(
"TaskResult::Err(TaskFailure) is expected for canceled task",
)),
}
}
}
trait TryTransitionTo<T>: Sized {
type Error;
fn try_transition_to(self) -> std::result::Result<T, Error>;
fn ready_for_transition(&self) -> bool {
true
}
}
impl TryTransitionTo<Task<Approve>> for Task<Assign> {
type Error = Error;
fn try_transition_to(self) -> Result<Task<Approve>> {
ensure!(self.ready_for_transition(), "Not ready: Assign -> Approve");
Task::<Approve>::new(self.state)
}
fn ready_for_transition(&self) -> bool {
self.state.all_data_assigned()
}
}
impl TryTransitionTo<Task<Stage>> for Task<Approve> {
type Error = Error;
fn try_transition_to(self) -> Result<Task<Stage>> {
ensure!(self.ready_for_transition(), "Not ready: Apporve -> Stage");
Task::<Stage>::new(self.state)
}
fn ready_for_transition(&self) -> bool {
self.state.everyone_approved()
}
}
impl TryTransitionTo<Task<Run>> for Task<Stage> {
type Error = Error;
fn try_transition_to(self) -> Result<Task<Run>> {
Task::<Run>::new(self.state)
}
}
impl TryTransitionTo<Task<Finish>> for Task<Run> {
type Error = Error;
fn try_transition_to(self) -> Result<Task<Finish>> {
Task::<Finish>::new(self.state)
}
}
impl TryTransitionTo<Task<Done>> for Task<Finish> {
type Error = Error;
fn try_transition_to(self) -> Result<Task<Done>> {
Task::<Done>::new(self.state)
}
}
impl std::convert::TryFrom<TaskState> for Task<Assign> {
type Error = Error;
fn try_from(ts: TaskState) -> Result<Self> {
let task = match ts.status {
TaskStatus::Created => Task::<Assign>::new(ts)?,
_ => bail!("Cannot restore to Assign from saved state "),
};
Ok(task)
}
}
impl std::convert::TryFrom<TaskState> for Task<Approve> {
type Error = Error;
fn try_from(ts: TaskState) -> Result<Self> {
let task = match ts.status {
TaskStatus::Created => {
let task: Task<Assign> = ts.try_into()?;
task.try_transition_to()?
}
TaskStatus::DataAssigned => Task::<Approve>::new(ts)?,
_ => bail!("Cannot restore to Approve from saved state"),
};
Ok(task)
}
}
impl std::convert::TryFrom<TaskState> for Task<Stage> {
type Error = Error;
fn try_from(ts: TaskState) -> Result<Self> {
let task = match ts.status {
TaskStatus::Created | TaskStatus::DataAssigned => {
let task: Task<Approve> = ts.try_into()?;
task.try_transition_to()?
}
TaskStatus::Approved => Task::<Stage>::new(ts)?,
_ => bail!("Cannot restore to Stage from saved state"),
};
Ok(task)
}
}
impl std::convert::TryFrom<TaskState> for Task<Run> {
type Error = Error;
fn try_from(ts: TaskState) -> Result<Self> {
let task = match ts.status {
TaskStatus::Staged => Task::<Run>::new(ts)?,
_ => bail!("Cannot restore to Run from saved state"),
};
Ok(task)
}
}
impl std::convert::TryFrom<TaskState> for Task<Finish> {
type Error = Error;
fn try_from(ts: TaskState) -> Result<Self> {
let task = match ts.status {
TaskStatus::Running => Task::<Finish>::new(ts)?,
_ => bail!("Cannot restore to Finish from saved state"),
};
Ok(task)
}
}
impl std::convert::TryFrom<TaskState> for Task<Fail> {
type Error = Error;
fn try_from(ts: TaskState) -> Result<Self> {
let task = match ts.status {
TaskStatus::Running | TaskStatus::Staged => Task::<Fail>::new(ts)?,
_ => bail!("Cannot restore to Fail from saved state"),
};
Ok(task)
}
}
impl std::convert::TryFrom<TaskState> for Task<Cancel> {
type Error = Error;
fn try_from(ts: TaskState) -> Result<Self> {
let task = match ts.status {
TaskStatus::Running
| TaskStatus::Staged
| TaskStatus::Approved
| TaskStatus::Created
| TaskStatus::DataAssigned => Task::<Cancel>::new(ts)?,
_ => bail!("Cannot restore to Cancel from saved state"),
};
Ok(task)
}
}
impl std::convert::From<Task<Create>> for TaskState {
fn from(mut task: Task<Create>) -> TaskState {
task.state.status = TaskStatus::Created;
task.state
}
}
impl std::convert::From<Task<Fail>> for TaskState {
fn from(mut task: Task<Fail>) -> TaskState {
task.state.status = TaskStatus::Failed;
task.state
}
}
impl std::convert::From<Task<Cancel>> for TaskState {
fn from(mut task: Task<Cancel>) -> TaskState {
task.state.status = TaskStatus::Canceled;
task.state
}
}
impl_transit_and_into_task_state!(Assign => Approve);
impl_transit_and_into_task_state!(Approve => Stage);
impl_transit_and_into_task_state!(Stage => Run);
impl_transit_and_into_task_state!(Run => Finish);
impl_transit_and_into_task_state!(Finish => Done);
#[macro_export]
macro_rules! impl_transit_and_into_task_state {
( $cur:ty => $next:ty ) => {
impl std::convert::From<Task<$cur>> for TaskState {
fn from(mut task: Task<$cur>) -> TaskState {
if <Task<$cur> as TryTransitionTo<Task<$next>>>::ready_for_transition(&task) {
let mut nt: Task<$next> = task.try_transition_to().unwrap();
nt.state.status = nt.extra.into();
return nt.state;
}
task.state.status = task.extra.into();
task.state
}
}
};
}
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Create;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Assign;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Approve;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Stage;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Run;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Finish;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Done;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Cancel;
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct Fail;
impl std::convert::From<Create> for TaskStatus {
fn from(_tag: Create) -> TaskStatus {
TaskStatus::Created
}
}
impl std::convert::From<Assign> for TaskStatus {
fn from(_tag: Assign) -> TaskStatus {
TaskStatus::Created
}
}
impl std::convert::From<Approve> for TaskStatus {
fn from(_tag: Approve) -> TaskStatus {
TaskStatus::DataAssigned
}
}
impl std::convert::From<Stage> for TaskStatus {
fn from(_tag: Stage) -> TaskStatus {
TaskStatus::Approved
}
}
impl std::convert::From<Run> for TaskStatus {
fn from(_tag: Run) -> TaskStatus {
TaskStatus::Staged
}
}
impl std::convert::From<Finish> for TaskStatus {
fn from(_tag: Finish) -> TaskStatus {
TaskStatus::Running
}
}
impl std::convert::From<Done> for TaskStatus {
fn from(_tag: Done) -> TaskStatus {
TaskStatus::Finished
}
}